- The key to making it look nice is about having really, really good sound and image integration, so that people really feel that it's interactive.
- And, also mapping information from one domain to another.
- What makes a really visual app is really, really good brushes
- Just because you've got only one input, doesn't mean you should only have those one inputs.
- You can use symmetry to create order out of something that doesn't look that ordered. The more layers of symmetry you add, the more people find it attractive
- Draw shapes on the screen
- They slowly rub each other out
- There are different brushes
- As you make a gesture to draw a shape, it plays back and manipulates a sound.
Between you and SP
Between objects in SP themselves
Color Design elements:
- mouse x-position => color red
- mouse y-position => color blue
- distance from some point e.g. center => green
- speed => alpha, lineWidth
- size of circle changes with speed
- brush that generates more than one output
- Symmetry - eight orders of symmetry!
- contrasting sounds: ambient vs bells
- balance the sound volume player.volume(0.25)
- sound speed
- sound filter ... ambient sound "brighter" or "darker"
- mapping mouse position to color red
- constraining variables e.g. lineWidth, constrain()
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