Tuesday, July 9, 2013

Sequential Games, Backward Induction and Credible Threats

1-6 Sequential Games I - Game Setting

Sequential games where firms make decisions one after another are represented as game trees.

Game trees are built up as follows:
  1. First decision starts the game
  2. Every decision point represents a node
  3. From there, the decisions of subsequent players branch out accordingly
A revised working definition of strategy: strategy is a player's plan of actions in a game, given any possible circumstances.

Sequential games can be applied to the problem of price setting.

1-7 Sequential Games II - Backward Induction

Backward Induction is:
  • Simplification of a sequential game
  • Eliminate actions at the final node and work one's way backwards
  • Eliminate actions that would not maximize an individual's profit at that point
  • A rational player always tries to maximize their own profits
  • You can rely on a rational rival never choosing these actions
Backward induction allows us to find the best strategy for the first mover.

1-8 Sequential Games III - Credible Threats

Motivating question: How to distinguish between a credible threat and cheap talk?

Apply backward induction to determine if a threat is credible.
A public commitment (e.g. Lufthansa committing to a penalty) can also change the payoffs in such a way as to make a threat credible.

Commitment strategies is one way to change your payoffs to make your threat credible.


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